SD-BB Missile Array
Type |
Weapons |
Estimated Price |
300 Credits |
Hitpoints |
100 |
Armor |
0 |
Luminance |
No |
First Appearance |
? |
Data Value |
48 |
The SD-BB Missile Array works with a manual locking system. When fired, these fly in a straight path, unless you manually locked a specific target. You lock-on target by aiming at a ship, space station or asteroid. Your aiming reticle will turn around and flash green when it is locked.
The SD-BB Missle Array is sold at the shop for 300c, like the other Missile Arrays.
Like with all the other weapon systems in StarMade, the SD-BB Missile Array profits from being placed a group. This means that the more Arrays you connect to each other, the better the missile will be. A big group will offer a larger blast radius,damage, faster speed, longer range and shorter reload.
The SD-BB Missile Array needs to be linked to a SD BB Missile CPU on your vessel. Without the CPU, you will not be able to use the Missile Arrays. Once you place a CPU and add the Arrays, you can see if they are linked. Once the Arrays get a purple outline, they are linked. By pressing 'T' in flight mode you can add the Missile Array CPU to your hotbar.
This Chart assumes the launcher is set to 25% on each item.
Missile Blocks | Damage | Distance(Meters) | Reload(Seconds) | Speed(km/h) | Radius(in Blocks) |
---|---|---|---|---|---|
1 | 10 | 19 | 200 | 0.2 | 3 |
2 | 50 | 19 | 100 | 0.2 | 3 |
3 | 78.2 | 30.1 | 100 | 0.7 | 6 |
4 | 100 | 30.1 | 63.1 | 1 | 7.8 |
5 | 100 | 38 | 50 | 1.2 | 9 |
6 | 116.1 | 44.1 | 43.1 | 1.4 | 9 |
7 | 129.2 | 49.1 | 38.7 | 1.4 | 10 |
8 | 140.4 | 53.3 | 38.7 | 1.5 | 10.8 |
9 | 150 | 53.3 | 35.6 | 1.6 | 11.4 |
10 | 150 | 57 | 33.3 | 1.7 | 12 |
20 | 200 | 76 | 25 | 2.2 | 15 |
50 | 266.1 | 101.1 | 18.8 | 2.9 | 19 |
100 | 316.1 | 120.1 | 15.8 | 3.4 | 22 |
200 | 366.1 | 139.1 | 13.7 | 3.9 | 25 |
500 | 432.2 | 164.2 | 11.6 | 4.5 | 28.9 |
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