Weapons in StarMade range from antimatter cannons to missiles.
Types of Weapons
- Main article: Antimatter_Cannon
The Antimatter Cannon is the most simple form of weapon in StarMade. It shoots laser bolts. You need to connect it to a weapons computer and assign them to a key for it to function. Placing them adjacent to each other makes them more powerful.
- Main article: Salvage_Cannon
The salvage cannon is used to mine minerals, as an alternative to getting out of your ship and doing it manually. It shoots a laser beam. You need to connect a salvage computer and assign it a key for it to function. Placing them adjacent to each other makes them more powerful.
d1000 Missile Array
- Main article: d1000_Missile_Array
These so-called 'dumb missiles' fire in a straight line, and explode when they hit an object or reach their maximum distance. You need to connect a d1000 Missile CPU and assign it a key for it to function, and as with other weapons, placing then adjacent to each other makes them more powerful.
SD KB Missile Array
- Main article: SD_KB_Missile_Array
These missiles are heat seeking, and will target any nearby ship. Other than that they work similarly to the d1000 Missile Array. You need to connect a SD KB Missile CPU and assign a key for it to function. Placing the arrays adjacent to each other increases their power.
SD BB Missile Array
- Main article: SD_BB_Missile_Array
These lock-on missiles take time to target a ship, and then fire a missile that follows it. You need to connect a SD BB Missile CPU and assign a key for it to function. Placing the arrays adjacent to each other increases their power.
- Main article: Dis-Integrater (Explosive)
Explodes on impact, so mostly used on small suicice bombers or mines.
A simple weapon that a player holds when first spawning into a new universe simply called "Weapon". Doing 2-5 damage on shot, the weapon is only good for taking out other Players or NPC's not in ships. The weapon has about the same range as a Antimatter_Cannon. If a player drops the weapon or looses it in any other way, it cannot be bought or crafted, but another can be obtained from another player, even a false account. The weapon appears to be holstered when not being held, on the right leg of the player or NPC.
Uses of weapons
As you would expect, weapons are mostly used to destroy enemy ships. Some, like the salvage cannon gather resources (mine).
Weapons power usage